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Misogyny & Women's Rights

The Review That Launched a Mob

A false 2014 blog post about a video-game developer set off Gamergate, a harassment campaign coordinated on anonymous message boards that targeted women in gaming with doxing, rape threats and death threats. Several were driven from their homes.

In August 2014, an ex-boyfriend of the game developer Zoe Quinn published a lengthy blog post about their relationship. The post falsely implied that Quinn had received a favorable review in exchange for a sexual relationship with a games journalist. No such review existed: the reporter named, Nathan Grayson of Kotaku, had never reviewed any of Quinn's games, and his only article mentioning Quinn predated the relationship, according to a detailed account compiled by reference sources drawing on contemporaneous reporting.

The claim was untrue, but it spread quickly. Users on the anonymous message board 4chan seized on it, and what followed became known by the hashtag Gamergate: a loosely organized campaign of harassment aimed at Quinn and, soon after, at other women in the games industry, as PBS NewsHour reported in October 2014.

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Coordinated on anonymous boards

The campaign was organized primarily through anonymous forums. When 4chan's founder banned Gamergate discussion in September 2014, supporters moved to a newer board, 8chan, which became the movement's central hub, according to accounts of the campaign's coordination. There, participants circulated personal information, a practice known as doxing, alongside rape threats and death threats.

The tactics, as PBS NewsHour documented, included publishing home addresses, creating impersonation accounts and mounting pressure campaigns against the targets' employers and advertisers — a pattern aimed at forcing women to withdraw from public life.

Driven from their homes

The developer Brianna Wu became a prominent target after her home address was posted online. She left her Boston-area home amid the threats and contacted law enforcement. “It's literally been the worst thing I have ever experienced in my life,” Wu told PBS NewsHour in October 2014, describing the abuse. “I think, very generally speaking, GamerGate is a war on women in this industry,” she said in the same interview. Quinn, too, had earlier left home to stay with friends, according to accounts of the campaign.

A threat of mass violence

The feminist media critic Anita Sarkeesian, who had drawn Gamergate's anger for her critiques of the portrayal of women in games, canceled an October 2014 lecture at Utah State University after the school received an emailed threat. The message promised “the deadliest school shooting in American history” and said its author had “a semi-automatic rifle, multiple pistols, and a collection of pipe bombs,” invoking the 1989 Montreal massacre of women, Forbes reported. Sarkeesian said she withdrew after learning that state law would allow concealed firearms at the event.

The Federal Bureau of Investigation examined a number of the Gamergate threats but closed its inquiry without charges, citing difficulties identifying anonymous senders. A decade later, researchers and journalists have described Gamergate as an early template for coordinated online harassment — a playbook of anonymity, doxing and mass threats that later movements would reuse.